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This is a small, non-interactive demo of my line-based 3D engine for the
Gameboy Advance.
The original plan for this engine was to create something
approximating Elite (tm) on the Gameboy (hence the name). Sadly,
pressures of university work meant that this project fell by the
wayside.
It was written using DevkitAdvance (gcc 3), with large amounts
implemented in assembler.
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